đđȘ Ready or Not 2: Here I Come (2026) takes the savage fun of the original and sharpens it into something smarter, meaner, and far more ambitious. What began as a single-night nightmare inside one cursed mansion has evolved into a full-blown mythology of blood, wealth, and ritualized violence.

Ready or Not 2: Here I Come picks up after Graceâs impossible survival, only to reveal the cruel truth: escaping the game never meant escaping the tradition. The MacCaulay legacy wasnât an isolated madness, but part of a larger, deeply organized system that spans families, estates, and generations. This time, the hunt doesnât reset â it adapts.

The scale is immediately larger. Multiple locations replace the single-house setup, transforming the film into a deadly chess match played across corridors, ballrooms, and fortified estates. Survivors are no longer anomalies â theyâre data. The hunters learn, the rules evolve, and the traps grow disturbingly precise. Every smile feels strategic, every alliance temporary.

At the center is Grace, once again played with ferocious resilience by Samara Weaving. Her performance leans less on panic this time and more on hardened instinct. Grace isnât just running anymore â sheâs thinking, adapting, and occasionally hunting back. That shift gives the sequel a darker, more confrontational edge.